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TRUNG VO THANH

Game Engineer
Ho Chi Minh City, Vietnam
Homepage Github Page: hiiamtrv.github.ioLeetCode LeetCode: leetcode.com/u/hiiamtrv
GitHub Github Account: github.com/hiiamtrvLinkedIn Linkedin: linkedin.com/in/hiiamtrv
award ICPC Certificates: icpc.global/ICPCID/U32TSZ8TCSTX

SUMMARY

Versatile Game Engineer with 4+ years of experience developing multiplayer and casual games across various platforms and project scopes. Brings a generalist mindset with a solid foundation in software engineering, enabling effective contributions to gameplay systems, AI, networking, and player experience improvements. Experienced in collaborating with cross-functional teams, maintaining high development standards. Known for adaptability, problem-solving skills, and a strong commitment to pushing the boundaries of game development through creativity and technical proficiency.


WORK EXPERIENCE

Independent Game DeveloperDecember 2024 – present
  • Researching and developing the prototype Sniper Showdown, showcasing a full-scale client-server infrastructure with integrated Game Client, Game Server, and Lobby Server modules. Using multiple technologies: Unity, Fishnet Network, Golang Gin Server, WebSocket, Docker.
  • Acting as founding engineer for an international game startup, delivering publish-ready builds and implementing complex player and AI flows using a state-based architecture, purpose-built for multiplayer support. Completed the prototype in just 10 days, with only one major bug as the most serious issue.
  • Making playable prototypes for multiplayer and casual games, focusing on game play innovation and networked performance. Conducting research and developing playable prototypes for multiplayer and casual games.
Game Engineering Specialist, Sky Mavis VietnamMarch 2023 – November 2024
  • Contributed to an MMO prototype named “Project T Prototype”.
  • Fully developed bi-weekly “Confetti” events that attracted ~200 players to social town hall sessions, alongside daily competitive multiplayer mini-games.
  • Conducted research and development efforts using ECS, gRPC, WebSocket, Redis, and ORM to enhance game development solutions.
  • Created 3 internal tools for seamless integration with Game Designers, boosting development efficiency for incoming features.
Software Developer, VNG CorporationMay 2021 - January 2023
  • Developed a Multiplayer Tower Defense Game in a fresher challenge, honing teamwork and client-server development skills.
  • Contributed to ChinChón, a top card game with 1M+ downloads, by implementing key features and monthly events.
  • Built reliable client-side logic, while enhance UI, animations, and visual guides, improving player experience and engagement. Received positive player feedback on new features via the game’s official Facebook page.
  • Occasionally handled server-side development and data analytics tools to support live operations.

EDUCATION

BE, Software Engineering
University of Information Technology, Ho Chi Minh CityAugust 2018 – September 2022
  • Achieved top rankings in Competitive Programming, using C++:
    • #41 Nationally, ICPC Vietnam National Programming Contest (2019, UIT.ACE)
    • #9, UIT ACM X Contest (2019, UIT.ACE)
    • Final round participant, VNG Code Tour x Uni (2020)
  • Key Projects:
    • Blaster Master: Co-developed a platformer game using DirectX9 and C++. Led as Project Planner and implemented the main character, monsters, and boss trick movement. (2021)
    • Mission Cucumber: “Cats vs Mice”: Took the main developer role and built an FPS multiplayer game with Unity and Photon Unity Network (2022).

SKILLS

Programming Languages: C#, C++, JS/TS, GolangFront-end: Unity, Cocos, Node.js, Unreal (BP/C++)
Algorithms and Data StructuresBack-end solutions: Colyseus, Netcode for Game Objects, Fishnet
Tools: GitBack-end transportations: Rest APIs, Websocket, gRPC
Languages: English, VietnameseData storages: Firebase, Redis, SQL (via ORM)

CERTIFICATES

  • Certificate of Achievement – 47th Place | ICPC Vietnam National Programming Contest 2019 Link

  • Certificate of Achievement – 35th Place | ICPC Asia Hanoi Vietnam National Programming Contest 2018 Link

  • Android Graphics with OpenGL ES, Coursera | Imperial College London (April 2023): Link

  • JavaScript (Intermediate) Certificate | HackerRank (March 2021): Link

  • Problem Solving (Intermediate) Certificate | HackerRank (February 2021): Link


“ChinChón” monthly event introduction on Facebook: https://fb.watch/xwea9vzxt2/

Project T Prototype: First Look: